CircleController constructor

CircleController({
  1. required Circle circle,
  2. bool consumeTapEvents = false,
  3. VoidCallback? onTap,
})

Creates a CircleController, which wraps a gmaps.Circle object and its onTap behavior.

Implementation

CircleController({
  required gmaps.Circle circle,
  bool consumeTapEvents = false,
  VoidCallback? onTap,
}) : _circle = circle,
     _consumeTapEvents = consumeTapEvents {
  if (onTap != null) {
    circle.onClick.listen((_) {
      onTap.call();
    });
  }
}