CircleController constructor
CircleController({
- required Circle circle,
- bool consumeTapEvents = false,
- VoidCallback? onTap,
Creates a CircleController, which wraps a gmaps.Circle object and its onTap behavior.
Implementation
CircleController({
required gmaps.Circle circle,
bool consumeTapEvents = false,
VoidCallback? onTap,
}) : _circle = circle,
_consumeTapEvents = consumeTapEvents {
if (onTap != null) {
circle.onClick.listen((_) {
onTap.call();
});
}
}