moveCamera method
Applies the given cameraUpdate to the current viewport.
Implementation
@override
Future<void> moveCamera(CameraUpdate cameraUpdate, {required int mapId}) async {
return _map(mapId).moveCamera(cameraUpdate);
}
Applies the given cameraUpdate to the current viewport.
@override
Future<void> moveCamera(CameraUpdate cameraUpdate, {required int mapId}) async {
return _map(mapId).moveCamera(cameraUpdate);
}