DissolveEffect constructor

const DissolveEffect({
  1. double progress = 0.0,
  2. double noiseScale = 4.0,
  3. double edgeSoftness = 0.1,
})

Creates a DissolveEffect.

progress controls the dissolve amount from 0.0 (fully visible) to 1.0 (fully dissolved). noiseScale controls the frequency of the noise pattern (default 4.0). edgeSoftness controls the width of the glowing edge (default 0.1).

Implementation

const DissolveEffect({
  this.progress = 0.0,
  this.noiseScale = 4.0,
  this.edgeSoftness = 0.1,
});