glfwGetWindowSize function
! @brief Retrieves the size of the content area of the specified window.
This function retrieves the size, in screen coordinates, of the content area of the specified window. If you wish to retrieve the size of the framebuffer of the window in pixels, see @ref glfwGetFramebufferSize.
Any or all of the size arguments may be NULL
. If an error occurs, all
non-NULL
size arguments will be set to zero.
@paramin
window The window whose size to retrieve.
@paramout
width Where to store the width, in screen coordinates, of the
content area, or NULL
.
@paramout
height Where to store the height, in screen coordinates, of the
content area, or NULL
.
@errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref GLFW_PLATFORM_ERROR.
@thread_safety This function must only be called from the main thread.
@sa @ref window_size @sa @ref glfwSetWindowSize
@since Added in version 1.0. @glfw3 Added window handle parameter.
@ingroup window
GLFWAPI void glfwGetWindowSize(GLFWwindow* window, int* width, int* height)
Implementation
void glfwGetWindowSize(
Pointer<GLFWwindow> window, Pointer<Int32> width, Pointer<Int32> height) {
final glfwGetWindowSizeLookupFunction = libglfw.lookupFunction<
Void Function(Pointer<GLFWwindow> window, Pointer<Int32> width,
Pointer<Int32> height),
void Function(Pointer<GLFWwindow> window, Pointer<Int32> width,
Pointer<Int32> height)>('glfwGetWindowSize');
return glfwGetWindowSizeLookupFunction(window, width, height);
}