gldtGenBuffers function
Implementation
List<int> gldtGenBuffers(int n) {
var list = <int>[];
var buffers = calloc<Uint32>(n);
glGenBuffers(n, buffers);
for (var i = 0; i < n; i++) {
list.add((buffers + i).value);
}
calloc.free(buffers);
return list;
}