glUniform4fv function

void glUniform4fv(
  1. int location,
  2. int count,
  3. Pointer<Float> value
)
define glUniform4fv GLEW_GET_FUN(__glewUniform4fv)
GLEW_FUN_EXPORT PFNGLUNIFORM4FVPROC __glewUniform4fv
typedef void (GLAPIENTRY * PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat* value)

Implementation

void glUniform4fv(int location, int count, Pointer<Float> value) {
  final glUniform4fvAsFunction = _glUniform4fv
      .cast<
          NativeFunction<
              Void Function(
                  Int32 location, Uint32 count, Pointer<Float> value)>>()
      .asFunction<
          void Function(int location, int count, Pointer<Float> value)>();
  return glUniform4fvAsFunction(location, count, value);
}