glTexSubImage3Dnv function
void
glTexSubImage3Dnv()
define glTexSubImage3DNV GLEW_GET_FUN(__glewTexSubImage3DNV)
GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE3DNVPROC __glewTexSubImage3DNV
typedef void (GLAPIENTRY * PFNGLTEXSUBIMAGE3DNVPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels)
Implementation
void glTexSubImage3Dnv(
int target,
int level,
int xoffset,
int yoffset,
int zoffset,
int width,
int height,
int depth,
int format,
int type,
Pointer<Void> pixels) {
final glTexSubImage3DnvAsFunction = _glTexSubImage3Dnv
.cast<
NativeFunction<
Void Function(
Uint32 target,
Int32 level,
Int32 xoffset,
Int32 yoffset,
Int32 zoffset,
Uint32 width,
Uint32 height,
Uint32 depth,
Uint32 format,
Uint32 type,
Pointer<Void> pixels)>>()
.asFunction<
void Function(
int target,
int level,
int xoffset,
int yoffset,
int zoffset,
int width,
int height,
int depth,
int format,
int type,
Pointer<Void> pixels)>();
return glTexSubImage3DnvAsFunction(target, level, xoffset, yoffset, zoffset,
width, height, depth, format, type, pixels);
}