glTexImage3Dnv function
void
glTexImage3Dnv()
define glTexImage3DNV GLEW_GET_FUN(__glewTexImage3DNV)
GLEW_FUN_EXPORT PFNGLTEXIMAGE3DNVPROC __glewTexImage3DNV
typedef void (GLAPIENTRY * PFNGLTEXIMAGE3DNVPROC) (GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels)
Implementation
void glTexImage3Dnv(
int target,
int level,
int internalFormat,
int width,
int height,
int depth,
int border,
int format,
int type,
Pointer<Void> pixels) {
final glTexImage3DnvAsFunction = _glTexImage3Dnv
.cast<
NativeFunction<
Void Function(
Uint32 target,
Int32 level,
Uint32 internalFormat,
Uint32 width,
Uint32 height,
Uint32 depth,
Int32 border,
Uint32 format,
Uint32 type,
Pointer<Void> pixels)>>()
.asFunction<
void Function(
int target,
int level,
int internalFormat,
int width,
int height,
int depth,
int border,
int format,
int type,
Pointer<Void> pixels)>();
return glTexImage3DnvAsFunction(target, level, internalFormat, width, height,
depth, border, format, type, pixels);
}