glProgramBufferParametersIuivNv function

void glProgramBufferParametersIuivNv(
  1. int target,
  2. int buffer,
  3. int index,
  4. int count,
  5. Pointer<Uint32> params,
)
define glProgramBufferParametersIuivNV GLEW_GET_FUN(__glewProgramBufferParametersIuivNV)
GLEW_FUN_EXPORT PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC __glewProgramBufferParametersIuivNV
typedef void (GLAPIENTRY * PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint *params)

Implementation

void glProgramBufferParametersIuivNv(
    int target, int buffer, int index, int count, Pointer<Uint32> params) {
  final glProgramBufferParametersIuivNvAsFunction =
      _glProgramBufferParametersIuivNv
          .cast<
              NativeFunction<
                  Void Function(Uint32 target, Uint32 buffer, Uint32 index,
                      Uint32 count, Pointer<Uint32> params)>>()
          .asFunction<
              void Function(int target, int buffer, int index, int count,
                  Pointer<Uint32> params)>();
  return glProgramBufferParametersIuivNvAsFunction(
      target, buffer, index, count, params);
}