glDrawElementsInstancedBaseVertexBaseInstanceExt function
void
glDrawElementsInstancedBaseVertexBaseInstanceExt()
define glDrawElementsInstancedBaseVertexBaseInstanceEXT GLEW_GET_FUN(__glewDrawElementsInstancedBaseVertexBaseInstanceEXT)
GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEEXTPROC __glewDrawElementsInstancedBaseVertexBaseInstanceEXT
typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance)
Implementation
void glDrawElementsInstancedBaseVertexBaseInstanceExt(
int mode,
int count,
int type,
Pointer<Void> indices,
int instancecount,
int basevertex,
int baseinstance) {
final glDrawElementsInstancedBaseVertexBaseInstanceExtAsFunction =
_glDrawElementsInstancedBaseVertexBaseInstanceExt
.cast<
NativeFunction<
Void Function(
Uint32 mode,
Uint32 count,
Uint32 type,
Pointer<Void> indices,
Uint32 instancecount,
Int32 basevertex,
Uint32 baseinstance)>>()
.asFunction<
void Function(
int mode,
int count,
int type,
Pointer<Void> indices,
int instancecount,
int basevertex,
int baseinstance)>();
return glDrawElementsInstancedBaseVertexBaseInstanceExtAsFunction(
mode, count, type, indices, instancecount, basevertex, baseinstance);
}