glew/generated/lib_glad/lib_glad_ati_vertex_streams library

Functions

glClientActiveVertexStreamAti(int stream) → void
define glClientActiveVertexStreamATI GLEW_GET_FUN(__glewClientActiveVertexStreamATI) GLEW_FUN_EXPORT PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC __glewClientActiveVertexStreamATI typedef void (GLAPIENTRY * PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC) (GLenum stream)
glNormalStream3bAti(int stream, int x, int y, int z) → void
define glNormalStream3bATI GLEW_GET_FUN(__glewNormalStream3bATI) GLEW_FUN_EXPORT PFNGLNORMALSTREAM3BATIPROC __glewNormalStream3bATI typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3BATIPROC) (GLenum stream, GLbyte x, GLbyte y, GLbyte z)
glNormalStream3bvAti(int stream, String coords) → void
define glNormalStream3bvATI GLEW_GET_FUN(__glewNormalStream3bvATI) GLEW_FUN_EXPORT PFNGLNORMALSTREAM3BVATIPROC __glewNormalStream3bvATI typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3BVATIPROC) (GLenum stream, const GLbyte *coords)
glNormalStream3dAti(int stream, double x, double y, double z) → void
define glNormalStream3dATI GLEW_GET_FUN(__glewNormalStream3dATI) GLEW_FUN_EXPORT PFNGLNORMALSTREAM3DATIPROC __glewNormalStream3dATI typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z)
glNormalStream3dvAti(int stream, Pointer<Double> coords) → void
define glNormalStream3dvATI GLEW_GET_FUN(__glewNormalStream3dvATI) GLEW_FUN_EXPORT PFNGLNORMALSTREAM3DVATIPROC __glewNormalStream3dvATI typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords)
glNormalStream3fAti(int stream, double x, double y, double z) → void
define glNormalStream3fATI GLEW_GET_FUN(__glewNormalStream3fATI) GLEW_FUN_EXPORT PFNGLNORMALSTREAM3FATIPROC __glewNormalStream3fATI typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z)
glNormalStream3fvAti(int stream, Pointer<Float> coords) → void
define glNormalStream3fvATI GLEW_GET_FUN(__glewNormalStream3fvATI) GLEW_FUN_EXPORT PFNGLNORMALSTREAM3FVATIPROC __glewNormalStream3fvATI typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords)
glNormalStream3iAti(int stream, int x, int y, int z) → void
define glNormalStream3iATI GLEW_GET_FUN(__glewNormalStream3iATI) GLEW_FUN_EXPORT PFNGLNORMALSTREAM3IATIPROC __glewNormalStream3iATI typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3IATIPROC) (GLenum stream, GLint x, GLint y, GLint z)
glNormalStream3ivAti(int stream, Pointer<Int32> coords) → void
define glNormalStream3ivATI GLEW_GET_FUN(__glewNormalStream3ivATI) GLEW_FUN_EXPORT PFNGLNORMALSTREAM3IVATIPROC __glewNormalStream3ivATI typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3IVATIPROC) (GLenum stream, const GLint *coords)
glNormalStream3sAti(int stream, int x, int y, int z) → void
define glNormalStream3sATI GLEW_GET_FUN(__glewNormalStream3sATI) GLEW_FUN_EXPORT PFNGLNORMALSTREAM3SATIPROC __glewNormalStream3sATI typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z)
glNormalStream3svAti(int stream, Pointer<Int16> coords) → void
define glNormalStream3svATI GLEW_GET_FUN(__glewNormalStream3svATI) GLEW_FUN_EXPORT PFNGLNORMALSTREAM3SVATIPROC __glewNormalStream3svATI typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords)
glVertexBlendEnvfAti(int pname, double param) → void
define glVertexBlendEnvfATI GLEW_GET_FUN(__glewVertexBlendEnvfATI) GLEW_FUN_EXPORT PFNGLVERTEXBLENDENVFATIPROC __glewVertexBlendEnvfATI typedef void (GLAPIENTRY * PFNGLVERTEXBLENDENVFATIPROC) (GLenum pname, GLfloat param)
glVertexBlendEnviAti(int pname, int param) → void
define glVertexBlendEnviATI GLEW_GET_FUN(__glewVertexBlendEnviATI) GLEW_FUN_EXPORT PFNGLVERTEXBLENDENVIATIPROC __glewVertexBlendEnviATI typedef void (GLAPIENTRY * PFNGLVERTEXBLENDENVIATIPROC) (GLenum pname, GLint param)
glVertexStream1dAti(int stream, double x) → void
define glVertexStream1dATI GLEW_GET_FUN(__glewVertexStream1dATI) GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1DATIPROC __glewVertexStream1dATI typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1DATIPROC) (GLenum stream, GLdouble x)
glVertexStream1dvAti(int stream, Pointer<Double> coords) → void
define glVertexStream1dvATI GLEW_GET_FUN(__glewVertexStream1dvATI) GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1DVATIPROC __glewVertexStream1dvATI typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1DVATIPROC) (GLenum stream, const GLdouble *coords)
glVertexStream1fAti(int stream, double x) → void
define glVertexStream1fATI GLEW_GET_FUN(__glewVertexStream1fATI) GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1FATIPROC __glewVertexStream1fATI typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1FATIPROC) (GLenum stream, GLfloat x)
glVertexStream1fvAti(int stream, Pointer<Float> coords) → void
define glVertexStream1fvATI GLEW_GET_FUN(__glewVertexStream1fvATI) GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1FVATIPROC __glewVertexStream1fvATI typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1FVATIPROC) (GLenum stream, const GLfloat *coords)
glVertexStream1iAti(int stream, int x) → void
define glVertexStream1iATI GLEW_GET_FUN(__glewVertexStream1iATI) GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1IATIPROC __glewVertexStream1iATI typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1IATIPROC) (GLenum stream, GLint x)
glVertexStream1ivAti(int stream, Pointer<Int32> coords) → void
define glVertexStream1ivATI GLEW_GET_FUN(__glewVertexStream1ivATI) GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1IVATIPROC __glewVertexStream1ivATI typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1IVATIPROC) (GLenum stream, const GLint *coords)
glVertexStream1sAti(int stream, int x) → void
define glVertexStream1sATI GLEW_GET_FUN(__glewVertexStream1sATI) GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1SATIPROC __glewVertexStream1sATI typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1SATIPROC) (GLenum stream, GLshort x)
glVertexStream1svAti(int stream, Pointer<Int16> coords) → void
define glVertexStream1svATI GLEW_GET_FUN(__glewVertexStream1svATI) GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1SVATIPROC __glewVertexStream1svATI typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1SVATIPROC) (GLenum stream, const GLshort *coords)
glVertexStream2dAti(int stream, double x, double y) → void
define glVertexStream2dATI GLEW_GET_FUN(__glewVertexStream2dATI) GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2DATIPROC __glewVertexStream2dATI typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2DATIPROC) (GLenum stream, GLdouble x, GLdouble y)
glVertexStream2dvAti(int stream, Pointer<Double> coords) → void
define glVertexStream2dvATI GLEW_GET_FUN(__glewVertexStream2dvATI) GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2DVATIPROC __glewVertexStream2dvATI typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2DVATIPROC) (GLenum stream, const GLdouble *coords)
glVertexStream2fAti(int stream, double x, double y) → void
define glVertexStream2fATI GLEW_GET_FUN(__glewVertexStream2fATI) GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2FATIPROC __glewVertexStream2fATI typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2FATIPROC) (GLenum stream, GLfloat x, GLfloat y)
glVertexStream2fvAti(int stream, Pointer<Float> coords) → void
define glVertexStream2fvATI GLEW_GET_FUN(__glewVertexStream2fvATI) GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2FVATIPROC __glewVertexStream2fvATI typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2FVATIPROC) (GLenum stream, const GLfloat *coords)
glVertexStream2iAti(int stream, int x, int y) → void
define glVertexStream2iATI GLEW_GET_FUN(__glewVertexStream2iATI) GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2IATIPROC __glewVertexStream2iATI typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2IATIPROC) (GLenum stream, GLint x, GLint y)
glVertexStream2ivAti(int stream, Pointer<Int32> coords) → void
define glVertexStream2ivATI GLEW_GET_FUN(__glewVertexStream2ivATI) GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2IVATIPROC __glewVertexStream2ivATI typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2IVATIPROC) (GLenum stream, const GLint *coords)
glVertexStream2sAti(int stream, int x, int y) → void
define glVertexStream2sATI GLEW_GET_FUN(__glewVertexStream2sATI) GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2SATIPROC __glewVertexStream2sATI typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2SATIPROC) (GLenum stream, GLshort x, GLshort y)
glVertexStream2svAti(int stream, Pointer<Int16> coords) → void
define glVertexStream2svATI GLEW_GET_FUN(__glewVertexStream2svATI) GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2SVATIPROC __glewVertexStream2svATI typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2SVATIPROC) (GLenum stream, const GLshort *coords)
glVertexStream3dAti(int stream, double x, double y, double z) → void
define glVertexStream3dATI GLEW_GET_FUN(__glewVertexStream3dATI) GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3DATIPROC __glewVertexStream3dATI typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z)
glVertexStream3dvAti(int stream, Pointer<Double> coords) → void
define glVertexStream3dvATI GLEW_GET_FUN(__glewVertexStream3dvATI) GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3DVATIPROC __glewVertexStream3dvATI typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords)
glVertexStream3fAti(int stream, double x, double y, double z) → void
define glVertexStream3fATI GLEW_GET_FUN(__glewVertexStream3fATI) GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3FATIPROC __glewVertexStream3fATI typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z)
glVertexStream3fvAti(int stream, Pointer<Float> coords) → void
define glVertexStream3fvATI GLEW_GET_FUN(__glewVertexStream3fvATI) GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3FVATIPROC __glewVertexStream3fvATI typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords)
glVertexStream3iAti(int stream, int x, int y, int z) → void
define glVertexStream3iATI GLEW_GET_FUN(__glewVertexStream3iATI) GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3IATIPROC __glewVertexStream3iATI typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3IATIPROC) (GLenum stream, GLint x, GLint y, GLint z)
glVertexStream3ivAti(int stream, Pointer<Int32> coords) → void
define glVertexStream3ivATI GLEW_GET_FUN(__glewVertexStream3ivATI) GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3IVATIPROC __glewVertexStream3ivATI typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3IVATIPROC) (GLenum stream, const GLint *coords)
glVertexStream3sAti(int stream, int x, int y, int z) → void
define glVertexStream3sATI GLEW_GET_FUN(__glewVertexStream3sATI) GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3SATIPROC __glewVertexStream3sATI typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z)
glVertexStream3svAti(int stream, Pointer<Int16> coords) → void
define glVertexStream3svATI GLEW_GET_FUN(__glewVertexStream3svATI) GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3SVATIPROC __glewVertexStream3svATI typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords)
glVertexStream4dAti(int stream, double x, double y, double z, double w) → void
define glVertexStream4dATI GLEW_GET_FUN(__glewVertexStream4dATI) GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4DATIPROC __glewVertexStream4dATI typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
glVertexStream4dvAti(int stream, Pointer<Double> coords) → void
define glVertexStream4dvATI GLEW_GET_FUN(__glewVertexStream4dvATI) GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4DVATIPROC __glewVertexStream4dvATI typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4DVATIPROC) (GLenum stream, const GLdouble *coords)
glVertexStream4fAti(int stream, double x, double y, double z, double w) → void
define glVertexStream4fATI GLEW_GET_FUN(__glewVertexStream4fATI) GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4FATIPROC __glewVertexStream4fATI typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
glVertexStream4fvAti(int stream, Pointer<Float> coords) → void
define glVertexStream4fvATI GLEW_GET_FUN(__glewVertexStream4fvATI) GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4FVATIPROC __glewVertexStream4fvATI typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4FVATIPROC) (GLenum stream, const GLfloat *coords)
glVertexStream4iAti(int stream, int x, int y, int z, int w) → void
define glVertexStream4iATI GLEW_GET_FUN(__glewVertexStream4iATI) GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4IATIPROC __glewVertexStream4iATI typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4IATIPROC) (GLenum stream, GLint x, GLint y, GLint z, GLint w)
glVertexStream4ivAti(int stream, Pointer<Int32> coords) → void
define glVertexStream4ivATI GLEW_GET_FUN(__glewVertexStream4ivATI) GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4IVATIPROC __glewVertexStream4ivATI typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4IVATIPROC) (GLenum stream, const GLint *coords)
glVertexStream4sAti(int stream, int x, int y, int z, int w) → void
define glVertexStream4sATI GLEW_GET_FUN(__glewVertexStream4sATI) GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4SATIPROC __glewVertexStream4sATI typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w)
glVertexStream4svAti(int stream, Pointer<Int16> coords) → void
define glVertexStream4svATI GLEW_GET_FUN(__glewVertexStream4svATI) GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4SVATIPROC __glewVertexStream4svATI typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4SVATIPROC) (GLenum stream, const GLshort *coords)