glew/generated/lib_glad/lib_glad_ati_vertex_streams
library
Functions
-
glClientActiveVertexStreamAti(int stream)
→ void
-
define glClientActiveVertexStreamATI GLEW_GET_FUN(__glewClientActiveVertexStreamATI)
GLEW_FUN_EXPORT PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC __glewClientActiveVertexStreamATI
typedef void (GLAPIENTRY * PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC) (GLenum stream)
-
glNormalStream3bAti(int stream, int x, int y, int z)
→ void
-
define glNormalStream3bATI GLEW_GET_FUN(__glewNormalStream3bATI)
GLEW_FUN_EXPORT PFNGLNORMALSTREAM3BATIPROC __glewNormalStream3bATI
typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3BATIPROC) (GLenum stream, GLbyte x, GLbyte y, GLbyte z)
-
glNormalStream3bvAti(int stream, String coords)
→ void
-
define glNormalStream3bvATI GLEW_GET_FUN(__glewNormalStream3bvATI)
GLEW_FUN_EXPORT PFNGLNORMALSTREAM3BVATIPROC __glewNormalStream3bvATI
typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3BVATIPROC) (GLenum stream, const GLbyte *coords)
-
glNormalStream3dAti(int stream, double x, double y, double z)
→ void
-
define glNormalStream3dATI GLEW_GET_FUN(__glewNormalStream3dATI)
GLEW_FUN_EXPORT PFNGLNORMALSTREAM3DATIPROC __glewNormalStream3dATI
typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z)
-
glNormalStream3dvAti(int stream, Pointer<Double> coords)
→ void
-
define glNormalStream3dvATI GLEW_GET_FUN(__glewNormalStream3dvATI)
GLEW_FUN_EXPORT PFNGLNORMALSTREAM3DVATIPROC __glewNormalStream3dvATI
typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords)
-
glNormalStream3fAti(int stream, double x, double y, double z)
→ void
-
define glNormalStream3fATI GLEW_GET_FUN(__glewNormalStream3fATI)
GLEW_FUN_EXPORT PFNGLNORMALSTREAM3FATIPROC __glewNormalStream3fATI
typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z)
-
glNormalStream3fvAti(int stream, Pointer<Float> coords)
→ void
-
define glNormalStream3fvATI GLEW_GET_FUN(__glewNormalStream3fvATI)
GLEW_FUN_EXPORT PFNGLNORMALSTREAM3FVATIPROC __glewNormalStream3fvATI
typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords)
-
glNormalStream3iAti(int stream, int x, int y, int z)
→ void
-
define glNormalStream3iATI GLEW_GET_FUN(__glewNormalStream3iATI)
GLEW_FUN_EXPORT PFNGLNORMALSTREAM3IATIPROC __glewNormalStream3iATI
typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3IATIPROC) (GLenum stream, GLint x, GLint y, GLint z)
-
glNormalStream3ivAti(int stream, Pointer<Int32> coords)
→ void
-
define glNormalStream3ivATI GLEW_GET_FUN(__glewNormalStream3ivATI)
GLEW_FUN_EXPORT PFNGLNORMALSTREAM3IVATIPROC __glewNormalStream3ivATI
typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3IVATIPROC) (GLenum stream, const GLint *coords)
-
glNormalStream3sAti(int stream, int x, int y, int z)
→ void
-
define glNormalStream3sATI GLEW_GET_FUN(__glewNormalStream3sATI)
GLEW_FUN_EXPORT PFNGLNORMALSTREAM3SATIPROC __glewNormalStream3sATI
typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z)
-
glNormalStream3svAti(int stream, Pointer<Int16> coords)
→ void
-
define glNormalStream3svATI GLEW_GET_FUN(__glewNormalStream3svATI)
GLEW_FUN_EXPORT PFNGLNORMALSTREAM3SVATIPROC __glewNormalStream3svATI
typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords)
-
glVertexBlendEnvfAti(int pname, double param)
→ void
-
define glVertexBlendEnvfATI GLEW_GET_FUN(__glewVertexBlendEnvfATI)
GLEW_FUN_EXPORT PFNGLVERTEXBLENDENVFATIPROC __glewVertexBlendEnvfATI
typedef void (GLAPIENTRY * PFNGLVERTEXBLENDENVFATIPROC) (GLenum pname, GLfloat param)
-
glVertexBlendEnviAti(int pname, int param)
→ void
-
define glVertexBlendEnviATI GLEW_GET_FUN(__glewVertexBlendEnviATI)
GLEW_FUN_EXPORT PFNGLVERTEXBLENDENVIATIPROC __glewVertexBlendEnviATI
typedef void (GLAPIENTRY * PFNGLVERTEXBLENDENVIATIPROC) (GLenum pname, GLint param)
-
glVertexStream1dAti(int stream, double x)
→ void
-
define glVertexStream1dATI GLEW_GET_FUN(__glewVertexStream1dATI)
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1DATIPROC __glewVertexStream1dATI
typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1DATIPROC) (GLenum stream, GLdouble x)
-
glVertexStream1dvAti(int stream, Pointer<Double> coords)
→ void
-
define glVertexStream1dvATI GLEW_GET_FUN(__glewVertexStream1dvATI)
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1DVATIPROC __glewVertexStream1dvATI
typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1DVATIPROC) (GLenum stream, const GLdouble *coords)
-
glVertexStream1fAti(int stream, double x)
→ void
-
define glVertexStream1fATI GLEW_GET_FUN(__glewVertexStream1fATI)
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1FATIPROC __glewVertexStream1fATI
typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1FATIPROC) (GLenum stream, GLfloat x)
-
glVertexStream1fvAti(int stream, Pointer<Float> coords)
→ void
-
define glVertexStream1fvATI GLEW_GET_FUN(__glewVertexStream1fvATI)
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1FVATIPROC __glewVertexStream1fvATI
typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1FVATIPROC) (GLenum stream, const GLfloat *coords)
-
glVertexStream1iAti(int stream, int x)
→ void
-
define glVertexStream1iATI GLEW_GET_FUN(__glewVertexStream1iATI)
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1IATIPROC __glewVertexStream1iATI
typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1IATIPROC) (GLenum stream, GLint x)
-
glVertexStream1ivAti(int stream, Pointer<Int32> coords)
→ void
-
define glVertexStream1ivATI GLEW_GET_FUN(__glewVertexStream1ivATI)
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1IVATIPROC __glewVertexStream1ivATI
typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1IVATIPROC) (GLenum stream, const GLint *coords)
-
glVertexStream1sAti(int stream, int x)
→ void
-
define glVertexStream1sATI GLEW_GET_FUN(__glewVertexStream1sATI)
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1SATIPROC __glewVertexStream1sATI
typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1SATIPROC) (GLenum stream, GLshort x)
-
glVertexStream1svAti(int stream, Pointer<Int16> coords)
→ void
-
define glVertexStream1svATI GLEW_GET_FUN(__glewVertexStream1svATI)
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1SVATIPROC __glewVertexStream1svATI
typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1SVATIPROC) (GLenum stream, const GLshort *coords)
-
glVertexStream2dAti(int stream, double x, double y)
→ void
-
define glVertexStream2dATI GLEW_GET_FUN(__glewVertexStream2dATI)
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2DATIPROC __glewVertexStream2dATI
typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2DATIPROC) (GLenum stream, GLdouble x, GLdouble y)
-
glVertexStream2dvAti(int stream, Pointer<Double> coords)
→ void
-
define glVertexStream2dvATI GLEW_GET_FUN(__glewVertexStream2dvATI)
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2DVATIPROC __glewVertexStream2dvATI
typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2DVATIPROC) (GLenum stream, const GLdouble *coords)
-
glVertexStream2fAti(int stream, double x, double y)
→ void
-
define glVertexStream2fATI GLEW_GET_FUN(__glewVertexStream2fATI)
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2FATIPROC __glewVertexStream2fATI
typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2FATIPROC) (GLenum stream, GLfloat x, GLfloat y)
-
glVertexStream2fvAti(int stream, Pointer<Float> coords)
→ void
-
define glVertexStream2fvATI GLEW_GET_FUN(__glewVertexStream2fvATI)
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2FVATIPROC __glewVertexStream2fvATI
typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2FVATIPROC) (GLenum stream, const GLfloat *coords)
-
glVertexStream2iAti(int stream, int x, int y)
→ void
-
define glVertexStream2iATI GLEW_GET_FUN(__glewVertexStream2iATI)
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2IATIPROC __glewVertexStream2iATI
typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2IATIPROC) (GLenum stream, GLint x, GLint y)
-
glVertexStream2ivAti(int stream, Pointer<Int32> coords)
→ void
-
define glVertexStream2ivATI GLEW_GET_FUN(__glewVertexStream2ivATI)
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2IVATIPROC __glewVertexStream2ivATI
typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2IVATIPROC) (GLenum stream, const GLint *coords)
-
glVertexStream2sAti(int stream, int x, int y)
→ void
-
define glVertexStream2sATI GLEW_GET_FUN(__glewVertexStream2sATI)
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2SATIPROC __glewVertexStream2sATI
typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2SATIPROC) (GLenum stream, GLshort x, GLshort y)
-
glVertexStream2svAti(int stream, Pointer<Int16> coords)
→ void
-
define glVertexStream2svATI GLEW_GET_FUN(__glewVertexStream2svATI)
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2SVATIPROC __glewVertexStream2svATI
typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2SVATIPROC) (GLenum stream, const GLshort *coords)
-
glVertexStream3dAti(int stream, double x, double y, double z)
→ void
-
define glVertexStream3dATI GLEW_GET_FUN(__glewVertexStream3dATI)
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3DATIPROC __glewVertexStream3dATI
typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z)
-
glVertexStream3dvAti(int stream, Pointer<Double> coords)
→ void
-
define glVertexStream3dvATI GLEW_GET_FUN(__glewVertexStream3dvATI)
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3DVATIPROC __glewVertexStream3dvATI
typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords)
-
glVertexStream3fAti(int stream, double x, double y, double z)
→ void
-
define glVertexStream3fATI GLEW_GET_FUN(__glewVertexStream3fATI)
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3FATIPROC __glewVertexStream3fATI
typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z)
-
glVertexStream3fvAti(int stream, Pointer<Float> coords)
→ void
-
define glVertexStream3fvATI GLEW_GET_FUN(__glewVertexStream3fvATI)
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3FVATIPROC __glewVertexStream3fvATI
typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords)
-
glVertexStream3iAti(int stream, int x, int y, int z)
→ void
-
define glVertexStream3iATI GLEW_GET_FUN(__glewVertexStream3iATI)
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3IATIPROC __glewVertexStream3iATI
typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3IATIPROC) (GLenum stream, GLint x, GLint y, GLint z)
-
glVertexStream3ivAti(int stream, Pointer<Int32> coords)
→ void
-
define glVertexStream3ivATI GLEW_GET_FUN(__glewVertexStream3ivATI)
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3IVATIPROC __glewVertexStream3ivATI
typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3IVATIPROC) (GLenum stream, const GLint *coords)
-
glVertexStream3sAti(int stream, int x, int y, int z)
→ void
-
define glVertexStream3sATI GLEW_GET_FUN(__glewVertexStream3sATI)
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3SATIPROC __glewVertexStream3sATI
typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z)
-
glVertexStream3svAti(int stream, Pointer<Int16> coords)
→ void
-
define glVertexStream3svATI GLEW_GET_FUN(__glewVertexStream3svATI)
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3SVATIPROC __glewVertexStream3svATI
typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords)
-
glVertexStream4dAti(int stream, double x, double y, double z, double w)
→ void
-
define glVertexStream4dATI GLEW_GET_FUN(__glewVertexStream4dATI)
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4DATIPROC __glewVertexStream4dATI
typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
-
glVertexStream4dvAti(int stream, Pointer<Double> coords)
→ void
-
define glVertexStream4dvATI GLEW_GET_FUN(__glewVertexStream4dvATI)
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4DVATIPROC __glewVertexStream4dvATI
typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4DVATIPROC) (GLenum stream, const GLdouble *coords)
-
glVertexStream4fAti(int stream, double x, double y, double z, double w)
→ void
-
define glVertexStream4fATI GLEW_GET_FUN(__glewVertexStream4fATI)
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4FATIPROC __glewVertexStream4fATI
typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-
glVertexStream4fvAti(int stream, Pointer<Float> coords)
→ void
-
define glVertexStream4fvATI GLEW_GET_FUN(__glewVertexStream4fvATI)
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4FVATIPROC __glewVertexStream4fvATI
typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4FVATIPROC) (GLenum stream, const GLfloat *coords)
-
glVertexStream4iAti(int stream, int x, int y, int z, int w)
→ void
-
define glVertexStream4iATI GLEW_GET_FUN(__glewVertexStream4iATI)
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4IATIPROC __glewVertexStream4iATI
typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4IATIPROC) (GLenum stream, GLint x, GLint y, GLint z, GLint w)
-
glVertexStream4ivAti(int stream, Pointer<Int32> coords)
→ void
-
define glVertexStream4ivATI GLEW_GET_FUN(__glewVertexStream4ivATI)
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4IVATIPROC __glewVertexStream4ivATI
typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4IVATIPROC) (GLenum stream, const GLint *coords)
-
glVertexStream4sAti(int stream, int x, int y, int z, int w)
→ void
-
define glVertexStream4sATI GLEW_GET_FUN(__glewVertexStream4sATI)
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4SATIPROC __glewVertexStream4sATI
typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w)
-
glVertexStream4svAti(int stream, Pointer<Int16> coords)
→ void
-
define glVertexStream4svATI GLEW_GET_FUN(__glewVertexStream4svATI)
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4SVATIPROC __glewVertexStream4svATI
typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4SVATIPROC) (GLenum stream, const GLshort *coords)