glDrawElementArrayAti function
void
glDrawElementArrayAti(
- int mode,
- int count
)
define glDrawElementArrayATI GLEW_GET_FUN(__glewDrawElementArrayATI)
GLEW_FUN_EXPORT PFNGLDRAWELEMENTARRAYATIPROC __glewDrawElementArrayATI
typedef void (GLAPIENTRY * PFNGLDRAWELEMENTARRAYATIPROC) (GLenum mode, GLsizei count)
Implementation
void glDrawElementArrayAti(int mode, int count) {
final glDrawElementArrayAtiAsFunction = _glDrawElementArrayAti
.cast<NativeFunction<Void Function(Uint32 mode, Uint32 count)>>()
.asFunction<void Function(int mode, int count)>();
return glDrawElementArrayAtiAsFunction(mode, count);
}