glew/generated/lib_glad/lib_glad_arb_viewport_array
library
Functions
-
glDepthRangeArrayv(int first, int count, Pointer<Double> v)
→ void
-
define glDepthRangeArrayv GLEW_GET_FUN(__glewDepthRangeArrayv)
GLEW_FUN_EXPORT PFNGLDEPTHRANGEARRAYVPROC __glewDepthRangeArrayv
typedef void (GLAPIENTRY * PFNGLDEPTHRANGEARRAYVPROC) (GLuint first, GLsizei count, const GLclampd * v)
-
glDepthRangeIndexed(int index, double n, double f)
→ void
-
define glDepthRangeIndexed GLEW_GET_FUN(__glewDepthRangeIndexed)
GLEW_FUN_EXPORT PFNGLDEPTHRANGEINDEXEDPROC __glewDepthRangeIndexed
typedef void (GLAPIENTRY * PFNGLDEPTHRANGEINDEXEDPROC) (GLuint index, GLclampd n, GLclampd f)
-
glGetDoubleiV(int target, int index, Pointer<Double> data)
→ void
-
define glGetDoublei_v GLEW_GET_FUN(__glewGetDoublei_v)
GLEW_FUN_EXPORT PFNGLGETDOUBLEI_VPROC __glewGetDoublei_v
typedef void (GLAPIENTRY * PFNGLGETDOUBLEI_VPROC) (GLenum target, GLuint index, GLdouble* data)
-
glGetFloatiV(int target, int index, Pointer<Float> data)
→ void
-
define glGetFloati_v GLEW_GET_FUN(__glewGetFloati_v)
GLEW_FUN_EXPORT PFNGLGETFLOATI_VPROC __glewGetFloati_v
typedef void (GLAPIENTRY * PFNGLGETFLOATI_VPROC) (GLenum target, GLuint index, GLfloat* data)
-
glScissorArrayv(int first, int count, Pointer<Int32> v)
→ void
-
define glScissorArrayv GLEW_GET_FUN(__glewScissorArrayv)
GLEW_FUN_EXPORT PFNGLSCISSORARRAYVPROC __glewScissorArrayv
typedef void (GLAPIENTRY * PFNGLSCISSORARRAYVPROC) (GLuint first, GLsizei count, const GLint * v)
-
glScissorIndexed(int index, int left, int bottom, int width, int height)
→ void
-
define glScissorIndexed GLEW_GET_FUN(__glewScissorIndexed)
GLEW_FUN_EXPORT PFNGLSCISSORINDEXEDPROC __glewScissorIndexed
typedef void (GLAPIENTRY * PFNGLSCISSORINDEXEDPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height)
-
glScissorIndexedv(int index, Pointer<Int32> v)
→ void
-
define glScissorIndexedv GLEW_GET_FUN(__glewScissorIndexedv)
GLEW_FUN_EXPORT PFNGLSCISSORINDEXEDVPROC __glewScissorIndexedv
typedef void (GLAPIENTRY * PFNGLSCISSORINDEXEDVPROC) (GLuint index, const GLint * v)
-
glViewportArrayv(int first, int count, Pointer<Float> v)
→ void
-
define glViewportArrayv GLEW_GET_FUN(__glewViewportArrayv)
GLEW_FUN_EXPORT PFNGLVIEWPORTARRAYVPROC __glewViewportArrayv
typedef void (GLAPIENTRY * PFNGLVIEWPORTARRAYVPROC) (GLuint first, GLsizei count, const GLfloat * v)
-
glViewportIndexedf(int index, double x, double y, double w, double h)
→ void
-
define glViewportIndexedf GLEW_GET_FUN(__glewViewportIndexedf)
GLEW_FUN_EXPORT PFNGLVIEWPORTINDEXEDFPROC __glewViewportIndexedf
typedef void (GLAPIENTRY * PFNGLVIEWPORTINDEXEDFPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h)
-
glViewportIndexedfv(int index, Pointer<Float> v)
→ void
-
define glViewportIndexedfv GLEW_GET_FUN(__glewViewportIndexedfv)
GLEW_FUN_EXPORT PFNGLVIEWPORTINDEXEDFVPROC __glewViewportIndexedfv
typedef void (GLAPIENTRY * PFNGLVIEWPORTINDEXEDFVPROC) (GLuint index, const GLfloat * v)