glew/generated/lib_glad/lib_glad_arb_vertex_attrib_64bit library

Functions

glGetVertexAttribLdv(int index, int pname, Pointer<Double> params) → void
define glGetVertexAttribLdv GLEW_GET_FUN(__glewGetVertexAttribLdv) GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBLDVPROC __glewGetVertexAttribLdv typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBLDVPROC) (GLuint index, GLenum pname, GLdouble* params)
glVertexAttribL1d(int index, double x) → void
define glVertexAttribL1d GLEW_GET_FUN(__glewVertexAttribL1d) GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1DPROC __glewVertexAttribL1d typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1DPROC) (GLuint index, GLdouble x)
glVertexAttribL1dv(int index, Pointer<Double> v) → void
define glVertexAttribL1dv GLEW_GET_FUN(__glewVertexAttribL1dv) GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1DVPROC __glewVertexAttribL1dv typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1DVPROC) (GLuint index, const GLdouble* v)
glVertexAttribL2d(int index, double x, double y) → void
define glVertexAttribL2d GLEW_GET_FUN(__glewVertexAttribL2d) GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2DPROC __glewVertexAttribL2d typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2DPROC) (GLuint index, GLdouble x, GLdouble y)
glVertexAttribL2dv(int index, Pointer<Double> v) → void
define glVertexAttribL2dv GLEW_GET_FUN(__glewVertexAttribL2dv) GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2DVPROC __glewVertexAttribL2dv typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2DVPROC) (GLuint index, const GLdouble* v)
glVertexAttribL3d(int index, double x, double y, double z) → void
define glVertexAttribL3d GLEW_GET_FUN(__glewVertexAttribL3d) GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3DPROC __glewVertexAttribL3d typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z)
glVertexAttribL3dv(int index, Pointer<Double> v) → void
define glVertexAttribL3dv GLEW_GET_FUN(__glewVertexAttribL3dv) GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3DVPROC __glewVertexAttribL3dv typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3DVPROC) (GLuint index, const GLdouble* v)
glVertexAttribL4d(int index, double x, double y, double z, double w) → void
define glVertexAttribL4d GLEW_GET_FUN(__glewVertexAttribL4d) GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4DPROC __glewVertexAttribL4d typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
glVertexAttribL4dv(int index, Pointer<Double> v) → void
define glVertexAttribL4dv GLEW_GET_FUN(__glewVertexAttribL4dv) GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4DVPROC __glewVertexAttribL4dv typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4DVPROC) (GLuint index, const GLdouble* v)
glVertexAttribLPointer(int index, int size, int type, int stride, Pointer<Void> pointer) → void
define glVertexAttribLPointer GLEW_GET_FUN(__glewVertexAttribLPointer) GLEW_FUN_EXPORT PFNGLVERTEXATTRIBLPOINTERPROC __glewVertexAttribLPointer typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBLPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void* pointer)