glew/generated/lib_glad/lib_glad_arb_shading_language_include
library
Functions
-
glCompileShaderIncludeArb(int shader, int count, Pointer<Pointer<Utf8>> path, Pointer<Int32> length)
→ void
-
define glCompileShaderIncludeARB GLEW_GET_FUN(__glewCompileShaderIncludeARB)
GLEW_FUN_EXPORT PFNGLCOMPILESHADERINCLUDEARBPROC __glewCompileShaderIncludeARB
typedef void (GLAPIENTRY * PFNGLCOMPILESHADERINCLUDEARBPROC) (GLuint shader, GLsizei count, const GLchar* const *path, const GLint *length)
-
glDeleteNamedStringArb(int namelen, String name)
→ void
-
define glDeleteNamedStringARB GLEW_GET_FUN(__glewDeleteNamedStringARB)
GLEW_FUN_EXPORT PFNGLDELETENAMEDSTRINGARBPROC __glewDeleteNamedStringARB
typedef void (GLAPIENTRY * PFNGLDELETENAMEDSTRINGARBPROC) (GLint namelen, const GLchar* name)
-
glGetNamedStringArb(int namelen, String name, int bufSize, Pointer<Int32> stringlen, Pointer<Int8> string)
→ void
-
define glGetNamedStringARB GLEW_GET_FUN(__glewGetNamedStringARB)
GLEW_FUN_EXPORT PFNGLGETNAMEDSTRINGARBPROC __glewGetNamedStringARB
typedef void (GLAPIENTRY * PFNGLGETNAMEDSTRINGARBPROC) (GLint namelen, const GLchar* name, GLsizei bufSize, GLint *stringlen, GLchar *string)
-
glGetNamedStringivArb(int namelen, String name, int pname, Pointer<Int32> params)
→ void
-
define glGetNamedStringivARB GLEW_GET_FUN(__glewGetNamedStringivARB)
GLEW_FUN_EXPORT PFNGLGETNAMEDSTRINGIVARBPROC __glewGetNamedStringivARB
typedef void (GLAPIENTRY * PFNGLGETNAMEDSTRINGIVARBPROC) (GLint namelen, const GLchar* name, GLenum pname, GLint *params)
-
glIsNamedStringArb(int namelen, String name)
→ int
-
define glIsNamedStringARB GLEW_GET_FUN(__glewIsNamedStringARB)
GLEW_FUN_EXPORT PFNGLISNAMEDSTRINGARBPROC __glewIsNamedStringARB
typedef GLboolean (GLAPIENTRY * PFNGLISNAMEDSTRINGARBPROC) (GLint namelen, const GLchar* name)
-
glNamedStringArb(int type, int namelen, String name, int stringlen, String string)
→ void
-
define glNamedStringARB GLEW_GET_FUN(__glewNamedStringARB)
GLEW_FUN_EXPORT PFNGLNAMEDSTRINGARBPROC __glewNamedStringARB
typedef void (GLAPIENTRY * PFNGLNAMEDSTRINGARBPROC) (GLenum type, GLint namelen, const GLchar* name, GLint stringlen, const GLchar *string)