glew/generated/lib_glad/lib_glad_arb_shading_language_include library

Functions

glCompileShaderIncludeArb(int shader, int count, Pointer<Pointer<Utf8>> path, Pointer<Int32> length) → void
define glCompileShaderIncludeARB GLEW_GET_FUN(__glewCompileShaderIncludeARB) GLEW_FUN_EXPORT PFNGLCOMPILESHADERINCLUDEARBPROC __glewCompileShaderIncludeARB typedef void (GLAPIENTRY * PFNGLCOMPILESHADERINCLUDEARBPROC) (GLuint shader, GLsizei count, const GLchar* const *path, const GLint *length)
glDeleteNamedStringArb(int namelen, String name) → void
define glDeleteNamedStringARB GLEW_GET_FUN(__glewDeleteNamedStringARB) GLEW_FUN_EXPORT PFNGLDELETENAMEDSTRINGARBPROC __glewDeleteNamedStringARB typedef void (GLAPIENTRY * PFNGLDELETENAMEDSTRINGARBPROC) (GLint namelen, const GLchar* name)
glGetNamedStringArb(int namelen, String name, int bufSize, Pointer<Int32> stringlen, Pointer<Int8> string) → void
define glGetNamedStringARB GLEW_GET_FUN(__glewGetNamedStringARB) GLEW_FUN_EXPORT PFNGLGETNAMEDSTRINGARBPROC __glewGetNamedStringARB typedef void (GLAPIENTRY * PFNGLGETNAMEDSTRINGARBPROC) (GLint namelen, const GLchar* name, GLsizei bufSize, GLint *stringlen, GLchar *string)
glGetNamedStringivArb(int namelen, String name, int pname, Pointer<Int32> params) → void
define glGetNamedStringivARB GLEW_GET_FUN(__glewGetNamedStringivARB) GLEW_FUN_EXPORT PFNGLGETNAMEDSTRINGIVARBPROC __glewGetNamedStringivARB typedef void (GLAPIENTRY * PFNGLGETNAMEDSTRINGIVARBPROC) (GLint namelen, const GLchar* name, GLenum pname, GLint *params)
glIsNamedStringArb(int namelen, String name) int
define glIsNamedStringARB GLEW_GET_FUN(__glewIsNamedStringARB) GLEW_FUN_EXPORT PFNGLISNAMEDSTRINGARBPROC __glewIsNamedStringARB typedef GLboolean (GLAPIENTRY * PFNGLISNAMEDSTRINGARBPROC) (GLint namelen, const GLchar* name)
glNamedStringArb(int type, int namelen, String name, int stringlen, String string) → void
define glNamedStringARB GLEW_GET_FUN(__glewNamedStringARB) GLEW_FUN_EXPORT PFNGLNAMEDSTRINGARBPROC __glewNamedStringARB typedef void (GLAPIENTRY * PFNGLNAMEDSTRINGARBPROC) (GLenum type, GLint namelen, const GLchar* name, GLint stringlen, const GLchar *string)