glGetProgramResourceiv function
void
glGetProgramResourceiv()
define glGetProgramResourceiv GLEW_GET_FUN(__glewGetProgramResourceiv)
GLEW_FUN_EXPORT PFNGLGETPROGRAMRESOURCEIVPROC __glewGetProgramResourceiv
typedef void (GLAPIENTRY * PFNGLGETPROGRAMRESOURCEIVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum* props, GLsizei bufSize, GLsizei *length, GLint *params)
Implementation
void glGetProgramResourceiv(
int program,
int programInterface,
int index,
int propCount,
Pointer<Uint32> props,
int bufSize,
Pointer<Uint32> length,
Pointer<Int32> params) {
final glGetProgramResourceivAsFunction = _glGetProgramResourceiv
.cast<
NativeFunction<
Void Function(
Uint32 program,
Uint32 programInterface,
Uint32 index,
Uint32 propCount,
Pointer<Uint32> props,
Uint32 bufSize,
Pointer<Uint32> length,
Pointer<Int32> params)>>()
.asFunction<
void Function(
int program,
int programInterface,
int index,
int propCount,
Pointer<Uint32> props,
int bufSize,
Pointer<Uint32> length,
Pointer<Int32> params)>();
return glGetProgramResourceivAsFunction(program, programInterface, index,
propCount, props, bufSize, length, params);
}