glGetQueryObjectuivAngle function
define glGetQueryObjectuivANGLE GLEW_GET_FUN(__glewGetQueryObjectuivANGLE)
GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUIVANGLEPROC __glewGetQueryObjectuivANGLE
typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTUIVANGLEPROC) (GLuint id, GLenum pname, GLuint* params)
Implementation
void glGetQueryObjectuivAngle(int id, int pname, Pointer<Uint32> params) {
final glGetQueryObjectuivAngleAsFunction = _glGetQueryObjectuivAngle
.cast<
NativeFunction<
Void Function(Uint32 id, Uint32 pname, Pointer<Uint32> params)>>()
.asFunction<void Function(int id, int pname, Pointer<Uint32> params)>();
return glGetQueryObjectuivAngleAsFunction(id, pname, params);
}