glGetQueryObjecti64vAngle function

void glGetQueryObjecti64vAngle(
  1. int id,
  2. int pname,
  3. Pointer<Int64> params
)
define glGetQueryObjecti64vANGLE GLEW_GET_FUN(__glewGetQueryObjecti64vANGLE)
GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTI64VANGLEPROC __glewGetQueryObjecti64vANGLE
typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTI64VANGLEPROC) (GLuint id, GLenum pname, GLint64* params)

Implementation

void glGetQueryObjecti64vAngle(int id, int pname, Pointer<Int64> params) {
  final glGetQueryObjecti64vAngleAsFunction = _glGetQueryObjecti64vAngle
      .cast<
          NativeFunction<
              Void Function(Uint32 id, Uint32 pname, Pointer<Int64> params)>>()
      .asFunction<void Function(int id, int pname, Pointer<Int64> params)>();
  return glGetQueryObjecti64vAngleAsFunction(id, pname, params);
}