glGenQueriesAngle function

void glGenQueriesAngle(
  1. int n,
  2. Pointer<Uint32> ids
)
define glGenQueriesANGLE GLEW_GET_FUN(__glewGenQueriesANGLE)
GLEW_FUN_EXPORT PFNGLGENQUERIESANGLEPROC __glewGenQueriesANGLE
typedef void (GLAPIENTRY * PFNGLGENQUERIESANGLEPROC) (GLsizei n, GLuint* ids)

Implementation

void glGenQueriesAngle(int n, Pointer<Uint32> ids) {
  final glGenQueriesAngleAsFunction = _glGenQueriesAngle
      .cast<NativeFunction<Void Function(Uint32 n, Pointer<Uint32> ids)>>()
      .asFunction<void Function(int n, Pointer<Uint32> ids)>();
  return glGenQueriesAngleAsFunction(n, ids);
}