glBeginQueryAngle function
void
glBeginQueryAngle(
- int target,
- int id
)
define glBeginQueryANGLE GLEW_GET_FUN(__glewBeginQueryANGLE)
GLEW_FUN_EXPORT PFNGLBEGINQUERYANGLEPROC __glewBeginQueryANGLE
typedef void (GLAPIENTRY * PFNGLBEGINQUERYANGLEPROC) (GLenum target, GLuint id)
Implementation
void glBeginQueryAngle(int target, int id) {
final glBeginQueryAngleAsFunction = _glBeginQueryAngle
.cast<NativeFunction<Void Function(Uint32 target, Uint32 id)>>()
.asFunction<void Function(int target, int id)>();
return glBeginQueryAngleAsFunction(target, id);
}