glBeginQueryAngle function

void glBeginQueryAngle(
  1. int target,
  2. int id
)
define glBeginQueryANGLE GLEW_GET_FUN(__glewBeginQueryANGLE)
GLEW_FUN_EXPORT PFNGLBEGINQUERYANGLEPROC __glewBeginQueryANGLE
typedef void (GLAPIENTRY * PFNGLBEGINQUERYANGLEPROC) (GLenum target, GLuint id)

Implementation

void glBeginQueryAngle(int target, int id) {
  final glBeginQueryAngleAsFunction = _glBeginQueryAngle
      .cast<NativeFunction<Void Function(Uint32 target, Uint32 id)>>()
      .asFunction<void Function(int target, int id)>();
  return glBeginQueryAngleAsFunction(target, id);
}