glVertex4f function

void glVertex4f(
  1. double x,
  2. double y,
  3. double z,
  4. double w,
)
GLAPI void GLAPIENTRY glVertex4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w)

Implementation

void glVertex4f(double x, double y, double z, double w) {
  final glVertex4fLookupFunction = libGL.lookupFunction<
      Void Function(Float x, Float y, Float z, Float w),
      void Function(double x, double y, double z, double w)>('glVertex4f');
  return glVertex4fLookupFunction(x, y, z, w);
}