glVertex3i function

void glVertex3i(
  1. int x,
  2. int y,
  3. int z
)
GLAPI void GLAPIENTRY glVertex3i (GLint x, GLint y, GLint z)

Implementation

void glVertex3i(int x, int y, int z) {
  final glVertex3iLookupFunction = libGL.lookupFunction<
      Void Function(Int32 x, Int32 y, Int32 z),
      void Function(int x, int y, int z)>('glVertex3i');
  return glVertex3iLookupFunction(x, y, z);
}