glTexCoord4i function

void glTexCoord4i(
  1. int s,
  2. int t,
  3. int r,
  4. int q,
)
GLAPI void GLAPIENTRY glTexCoord4i (GLint s, GLint t, GLint r, GLint q)

Implementation

void glTexCoord4i(int s, int t, int r, int q) {
  final glTexCoord4iLookupFunction = libGL.lookupFunction<
      Void Function(Int32 s, Int32 t, Int32 r, Int32 q),
      void Function(int s, int t, int r, int q)>('glTexCoord4i');
  return glTexCoord4iLookupFunction(s, t, r, q);
}