glSelectBuffer function

void glSelectBuffer(
  1. int size,
  2. Pointer<Uint32> buffer
)
GLAPI void GLAPIENTRY glSelectBuffer (GLsizei size, GLuint *buffer)

Implementation

void glSelectBuffer(int size, Pointer<Uint32> buffer) {
  final glSelectBufferLookupFunction = libGL.lookupFunction<
      Void Function(Uint32 size, Pointer<Uint32> buffer),
      void Function(int size, Pointer<Uint32> buffer)>('glSelectBuffer');
  return glSelectBufferLookupFunction(size, buffer);
}