glRotatef function

void glRotatef(
  1. double angle,
  2. double x,
  3. double y,
  4. double z,
)
GLAPI void GLAPIENTRY glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z)

Implementation

void glRotatef(double angle, double x, double y, double z) {
  final glRotatefLookupFunction = libGL.lookupFunction<
      Void Function(Float angle, Float x, Float y, Float z),
      void Function(double angle, double x, double y, double z)>('glRotatef');
  return glRotatefLookupFunction(angle, x, y, z);
}