glRectd function
GLAPI void GLAPIENTRY glRectd (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2)
Implementation
void glRectd(double x1, double y1, double x2, double y2) {
final glRectdLookupFunction = libGL.lookupFunction<
Void Function(Double x1, Double y1, Double x2, Double y2),
void Function(double x1, double y1, double x2, double y2)>('glRectd');
return glRectdLookupFunction(x1, y1, x2, y2);
}