glMapGrid1d function

void glMapGrid1d(
  1. int un,
  2. double u1,
  3. double u2
)
GLAPI void GLAPIENTRY glMapGrid1d (GLint un, GLdouble u1, GLdouble u2)

Implementation

void glMapGrid1d(int un, double u1, double u2) {
  final glMapGrid1dLookupFunction = libGL.lookupFunction<
      Void Function(Int32 un, Double u1, Double u2),
      void Function(int un, double u1, double u2)>('glMapGrid1d');
  return glMapGrid1dLookupFunction(un, u1, u2);
}