glGetTexLevelParameteriv function

void glGetTexLevelParameteriv(
  1. int target,
  2. int level,
  3. int pname,
  4. Pointer<Int32> params,
)
GLAPI void GLAPIENTRY glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params)

Implementation

void glGetTexLevelParameteriv(
    int target, int level, int pname, Pointer<Int32> params) {
  final glGetTexLevelParameterivLookupFunction = libGL.lookupFunction<
      Void Function(
          Uint32 target, Int32 level, Uint32 pname, Pointer<Int32> params),
      void Function(int target, int level, int pname,
          Pointer<Int32> params)>('glGetTexLevelParameteriv');
  return glGetTexLevelParameterivLookupFunction(target, level, pname, params);
}