glGetTexEnviv function

void glGetTexEnviv(
  1. int target,
  2. int pname,
  3. Pointer<Int32> params
)
GLAPI void GLAPIENTRY glGetTexEnviv (GLenum target, GLenum pname, GLint *params)

Implementation

void glGetTexEnviv(int target, int pname, Pointer<Int32> params) {
  final glGetTexEnvivLookupFunction = libGL.lookupFunction<
      Void Function(Uint32 target, Uint32 pname, Pointer<Int32> params),
      void Function(
          int target, int pname, Pointer<Int32> params)>('glGetTexEnviv');
  return glGetTexEnvivLookupFunction(target, pname, params);
}