glDeleteTextures function

void glDeleteTextures(
  1. int n,
  2. Pointer<Uint32> textures
)
GLAPI void GLAPIENTRY glDeleteTextures (GLsizei n, const GLuint *textures)

Implementation

void glDeleteTextures(int n, Pointer<Uint32> textures) {
  final glDeleteTexturesLookupFunction = libGL.lookupFunction<
      Void Function(Uint32 n, Pointer<Uint32> textures),
      void Function(int n, Pointer<Uint32> textures)>('glDeleteTextures');
  return glDeleteTexturesLookupFunction(n, textures);
}