glVertexArrayRangeNv function

void glVertexArrayRangeNv(
  1. int length,
  2. Pointer<Void> pointer
)
define glVertexArrayRangeNV GLEW_GET_FUN(__glewVertexArrayRangeNV)
GLEW_FUN_EXPORT PFNGLVERTEXARRAYRANGENVPROC __glewVertexArrayRangeNV
typedef void (GLAPIENTRY * PFNGLVERTEXARRAYRANGENVPROC) (GLsizei length, void *pointer)

Implementation

void glVertexArrayRangeNv(int length, Pointer<Void> pointer) {
  final glVertexArrayRangeNvAsFunction = _glVertexArrayRangeNv
      .cast<
          NativeFunction<Void Function(Uint32 length, Pointer<Void> pointer)>>()
      .asFunction<void Function(int length, Pointer<Void> pointer)>();
  return glVertexArrayRangeNvAsFunction(length, pointer);
}