glProgramBufferParametersfvNv function

void glProgramBufferParametersfvNv(
  1. int target,
  2. int buffer,
  3. int index,
  4. int count,
  5. Pointer<Float> params,
)
define glProgramBufferParametersfvNV GLEW_GET_FUN(__glewProgramBufferParametersfvNV)
GLEW_FUN_EXPORT PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC __glewProgramBufferParametersfvNV
typedef void (GLAPIENTRY * PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat *params)

Implementation

void glProgramBufferParametersfvNv(
    int target, int buffer, int index, int count, Pointer<Float> params) {
  final glProgramBufferParametersfvNvAsFunction = _glProgramBufferParametersfvNv
      .cast<
          NativeFunction<
              Void Function(Uint32 target, Uint32 buffer, Uint32 index,
                  Uint32 count, Pointer<Float> params)>>()
      .asFunction<
          void Function(int target, int buffer, int index, int count,
              Pointer<Float> params)>();
  return glProgramBufferParametersfvNvAsFunction(
      target, buffer, index, count, params);
}