glProgramVertexLimitNv function

void glProgramVertexLimitNv(
  1. int target,
  2. int limit
)
define glProgramVertexLimitNV GLEW_GET_FUN(__glewProgramVertexLimitNV)
GLEW_FUN_EXPORT PFNGLPROGRAMVERTEXLIMITNVPROC __glewProgramVertexLimitNV
typedef void (GLAPIENTRY * PFNGLPROGRAMVERTEXLIMITNVPROC) (GLenum target, GLint limit)

Implementation

void glProgramVertexLimitNv(int target, int limit) {
  final glProgramVertexLimitNvAsFunction = _glProgramVertexLimitNv
      .cast<NativeFunction<Void Function(Uint32 target, Int32 limit)>>()
      .asFunction<void Function(int target, int limit)>();
  return glProgramVertexLimitNvAsFunction(target, limit);
}