glProgramVertexLimitNv function
void
glProgramVertexLimitNv(
- int target,
- int limit
)
define glProgramVertexLimitNV GLEW_GET_FUN(__glewProgramVertexLimitNV)
GLEW_FUN_EXPORT PFNGLPROGRAMVERTEXLIMITNVPROC __glewProgramVertexLimitNV
typedef void (GLAPIENTRY * PFNGLPROGRAMVERTEXLIMITNVPROC) (GLenum target, GLint limit)
Implementation
void glProgramVertexLimitNv(int target, int limit) {
final glProgramVertexLimitNvAsFunction = _glProgramVertexLimitNv
.cast<NativeFunction<Void Function(Uint32 target, Int32 limit)>>()
.asFunction<void Function(int target, int limit)>();
return glProgramVertexLimitNvAsFunction(target, limit);
}