glGetPerfQueryDataIntel function

void glGetPerfQueryDataIntel(
  1. int queryHandle,
  2. int flags,
  3. int dataSize,
  4. Pointer<Void> data,
  5. Pointer<Uint32> bytesWritten,
)
define glGetPerfQueryDataINTEL GLEW_GET_FUN(__glewGetPerfQueryDataINTEL)
GLEW_FUN_EXPORT PFNGLGETPERFQUERYDATAINTELPROC __glewGetPerfQueryDataINTEL
typedef void (GLAPIENTRY * PFNGLGETPERFQUERYDATAINTELPROC) (GLuint queryHandle, GLuint flags, GLsizei dataSize, void *data, GLuint *bytesWritten)

Implementation

void glGetPerfQueryDataIntel(int queryHandle, int flags, int dataSize,
    Pointer<Void> data, Pointer<Uint32> bytesWritten) {
  final glGetPerfQueryDataIntelAsFunction = _glGetPerfQueryDataIntel
      .cast<
          NativeFunction<
              Void Function(Uint32 queryHandle, Uint32 flags, Uint32 dataSize,
                  Pointer<Void> data, Pointer<Uint32> bytesWritten)>>()
      .asFunction<
          void Function(int queryHandle, int flags, int dataSize,
              Pointer<Void> data, Pointer<Uint32> bytesWritten)>();
  return glGetPerfQueryDataIntelAsFunction(
      queryHandle, flags, dataSize, data, bytesWritten);
}