glBindBufferRangeExt function

void glBindBufferRangeExt(
  1. int target,
  2. int index,
  3. int buffer,
  4. int offset,
  5. int size,
)
define glBindBufferRangeEXT GLEW_GET_FUN(__glewBindBufferRangeEXT)
GLEW_FUN_EXPORT PFNGLBINDBUFFERRANGEEXTPROC __glewBindBufferRangeEXT
typedef void (GLAPIENTRY * PFNGLBINDBUFFERRANGEEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)

Implementation

void glBindBufferRangeExt(
    int target, int index, int buffer, int offset, int size) {
  final glBindBufferRangeExtAsFunction = _glBindBufferRangeExt
      .cast<
          NativeFunction<
              Void Function(Uint32 target, Uint32 index, Uint32 buffer,
                  Uint64 offset, Uint64 size)>>()
      .asFunction<
          void Function(
              int target, int index, int buffer, int offset, int size)>();
  return glBindBufferRangeExtAsFunction(target, index, buffer, offset, size);
}