glew/generated/lib_glad/lib_glad_ext_texture_object
library
Functions
-
glAreTexturesResidentExt(int n, Pointer<Uint32> textures, Pointer<Uint8> residences)
→ int
-
define glAreTexturesResidentEXT GLEW_GET_FUN(__glewAreTexturesResidentEXT)
GLEW_FUN_EXPORT PFNGLARETEXTURESRESIDENTEXTPROC __glewAreTexturesResidentEXT
typedef GLboolean (GLAPIENTRY * PFNGLARETEXTURESRESIDENTEXTPROC) (GLsizei n, const GLuint* textures, GLboolean* residences)
-
glBindTextureExt(int target, int texture)
→ void
-
define glBindTextureEXT GLEW_GET_FUN(__glewBindTextureEXT)
GLEW_FUN_EXPORT PFNGLBINDTEXTUREEXTPROC __glewBindTextureEXT
typedef void (GLAPIENTRY * PFNGLBINDTEXTUREEXTPROC) (GLenum target, GLuint texture)
-
glDeleteTexturesExt(int n, Pointer<Uint32> textures)
→ void
-
define glDeleteTexturesEXT GLEW_GET_FUN(__glewDeleteTexturesEXT)
GLEW_FUN_EXPORT PFNGLDELETETEXTURESEXTPROC __glewDeleteTexturesEXT
typedef void (GLAPIENTRY * PFNGLDELETETEXTURESEXTPROC) (GLsizei n, const GLuint* textures)
-
glGenTexturesExt(int n, Pointer<Uint32> textures)
→ void
-
define glGenTexturesEXT GLEW_GET_FUN(__glewGenTexturesEXT)
GLEW_FUN_EXPORT PFNGLGENTEXTURESEXTPROC __glewGenTexturesEXT
typedef void (GLAPIENTRY * PFNGLGENTEXTURESEXTPROC) (GLsizei n, GLuint* textures)
-
glIsTextureExt(int texture)
→ int
-
define glIsTextureEXT GLEW_GET_FUN(__glewIsTextureEXT)
GLEW_FUN_EXPORT PFNGLISTEXTUREEXTPROC __glewIsTextureEXT
typedef GLboolean (GLAPIENTRY * PFNGLISTEXTUREEXTPROC) (GLuint texture)
-
glPrioritizeTexturesExt(int n, Pointer<Uint32> textures, Pointer<Float> priorities)
→ void
-
define glPrioritizeTexturesEXT GLEW_GET_FUN(__glewPrioritizeTexturesEXT)
GLEW_FUN_EXPORT PFNGLPRIORITIZETEXTURESEXTPROC __glewPrioritizeTexturesEXT
typedef void (GLAPIENTRY * PFNGLPRIORITIZETEXTURESEXTPROC) (GLsizei n, const GLuint* textures, const GLclampf* priorities)