glew/generated/lib_glad/lib_glad_ext_texture_object library

Functions

glAreTexturesResidentExt(int n, Pointer<Uint32> textures, Pointer<Uint8> residences) int
define glAreTexturesResidentEXT GLEW_GET_FUN(__glewAreTexturesResidentEXT) GLEW_FUN_EXPORT PFNGLARETEXTURESRESIDENTEXTPROC __glewAreTexturesResidentEXT typedef GLboolean (GLAPIENTRY * PFNGLARETEXTURESRESIDENTEXTPROC) (GLsizei n, const GLuint* textures, GLboolean* residences)
glBindTextureExt(int target, int texture) → void
define glBindTextureEXT GLEW_GET_FUN(__glewBindTextureEXT) GLEW_FUN_EXPORT PFNGLBINDTEXTUREEXTPROC __glewBindTextureEXT typedef void (GLAPIENTRY * PFNGLBINDTEXTUREEXTPROC) (GLenum target, GLuint texture)
glDeleteTexturesExt(int n, Pointer<Uint32> textures) → void
define glDeleteTexturesEXT GLEW_GET_FUN(__glewDeleteTexturesEXT) GLEW_FUN_EXPORT PFNGLDELETETEXTURESEXTPROC __glewDeleteTexturesEXT typedef void (GLAPIENTRY * PFNGLDELETETEXTURESEXTPROC) (GLsizei n, const GLuint* textures)
glGenTexturesExt(int n, Pointer<Uint32> textures) → void
define glGenTexturesEXT GLEW_GET_FUN(__glewGenTexturesEXT) GLEW_FUN_EXPORT PFNGLGENTEXTURESEXTPROC __glewGenTexturesEXT typedef void (GLAPIENTRY * PFNGLGENTEXTURESEXTPROC) (GLsizei n, GLuint* textures)
glIsTextureExt(int texture) int
define glIsTextureEXT GLEW_GET_FUN(__glewIsTextureEXT) GLEW_FUN_EXPORT PFNGLISTEXTUREEXTPROC __glewIsTextureEXT typedef GLboolean (GLAPIENTRY * PFNGLISTEXTUREEXTPROC) (GLuint texture)
glPrioritizeTexturesExt(int n, Pointer<Uint32> textures, Pointer<Float> priorities) → void
define glPrioritizeTexturesEXT GLEW_GET_FUN(__glewPrioritizeTexturesEXT) GLEW_FUN_EXPORT PFNGLPRIORITIZETEXTURESEXTPROC __glewPrioritizeTexturesEXT typedef void (GLAPIENTRY * PFNGLPRIORITIZETEXTURESEXTPROC) (GLsizei n, const GLuint* textures, const GLclampf* priorities)