glew/generated/lib_glad/lib_glad_ext_framebuffer_object library

Functions

glBindFramebufferExt(int target, int framebuffer) → void
define glBindFramebufferEXT GLEW_GET_FUN(__glewBindFramebufferEXT) GLEW_FUN_EXPORT PFNGLBINDFRAMEBUFFEREXTPROC __glewBindFramebufferEXT typedef void (GLAPIENTRY * PFNGLBINDFRAMEBUFFEREXTPROC) (GLenum target, GLuint framebuffer)
glBindRenderbufferExt(int target, int renderbuffer) → void
define glBindRenderbufferEXT GLEW_GET_FUN(__glewBindRenderbufferEXT) GLEW_FUN_EXPORT PFNGLBINDRENDERBUFFEREXTPROC __glewBindRenderbufferEXT typedef void (GLAPIENTRY * PFNGLBINDRENDERBUFFEREXTPROC) (GLenum target, GLuint renderbuffer)
glCheckFramebufferStatusExt(int target) int
define glCheckFramebufferStatusEXT GLEW_GET_FUN(__glewCheckFramebufferStatusEXT) GLEW_FUN_EXPORT PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC __glewCheckFramebufferStatusEXT typedef GLenum (GLAPIENTRY * PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC) (GLenum target)
glDeleteFramebuffersExt(int n, Pointer<Uint32> framebuffers) → void
define glDeleteFramebuffersEXT GLEW_GET_FUN(__glewDeleteFramebuffersEXT) GLEW_FUN_EXPORT PFNGLDELETEFRAMEBUFFERSEXTPROC __glewDeleteFramebuffersEXT typedef void (GLAPIENTRY * PFNGLDELETEFRAMEBUFFERSEXTPROC) (GLsizei n, const GLuint* framebuffers)
glDeleteRenderbuffersExt(int n, Pointer<Uint32> renderbuffers) → void
define glDeleteRenderbuffersEXT GLEW_GET_FUN(__glewDeleteRenderbuffersEXT) GLEW_FUN_EXPORT PFNGLDELETERENDERBUFFERSEXTPROC __glewDeleteRenderbuffersEXT typedef void (GLAPIENTRY * PFNGLDELETERENDERBUFFERSEXTPROC) (GLsizei n, const GLuint* renderbuffers)
glFramebufferRenderbufferExt(int target, int attachment, int renderbuffertarget, int renderbuffer) → void
define glFramebufferRenderbufferEXT GLEW_GET_FUN(__glewFramebufferRenderbufferEXT) GLEW_FUN_EXPORT PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC __glewFramebufferRenderbufferEXT typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
glFramebufferTexture1Dext(int target, int attachment, int textarget, int texture, int level) → void
define glFramebufferTexture1DEXT GLEW_GET_FUN(__glewFramebufferTexture1DEXT) GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE1DEXTPROC __glewFramebufferTexture1DEXT typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE1DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
glFramebufferTexture2Dext(int target, int attachment, int textarget, int texture, int level) → void
define glFramebufferTexture2DEXT GLEW_GET_FUN(__glewFramebufferTexture2DEXT) GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE2DEXTPROC __glewFramebufferTexture2DEXT typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE2DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
glFramebufferTexture3Dext(int target, int attachment, int textarget, int texture, int level, int zoffset) → void
define glFramebufferTexture3DEXT GLEW_GET_FUN(__glewFramebufferTexture3DEXT) GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE3DEXTPROC __glewFramebufferTexture3DEXT typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE3DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
glGenerateMipmapExt(int target) → void
define glGenerateMipmapEXT GLEW_GET_FUN(__glewGenerateMipmapEXT) GLEW_FUN_EXPORT PFNGLGENERATEMIPMAPEXTPROC __glewGenerateMipmapEXT typedef void (GLAPIENTRY * PFNGLGENERATEMIPMAPEXTPROC) (GLenum target)
glGenFramebuffersExt(int n, Pointer<Uint32> framebuffers) → void
define glGenFramebuffersEXT GLEW_GET_FUN(__glewGenFramebuffersEXT) GLEW_FUN_EXPORT PFNGLGENFRAMEBUFFERSEXTPROC __glewGenFramebuffersEXT typedef void (GLAPIENTRY * PFNGLGENFRAMEBUFFERSEXTPROC) (GLsizei n, GLuint* framebuffers)
glGenRenderbuffersExt(int n, Pointer<Uint32> renderbuffers) → void
define glGenRenderbuffersEXT GLEW_GET_FUN(__glewGenRenderbuffersEXT) GLEW_FUN_EXPORT PFNGLGENRENDERBUFFERSEXTPROC __glewGenRenderbuffersEXT typedef void (GLAPIENTRY * PFNGLGENRENDERBUFFERSEXTPROC) (GLsizei n, GLuint* renderbuffers)
glGetFramebufferAttachmentParameterivExt(int target, int attachment, int pname, Pointer<Int32> params) → void
define glGetFramebufferAttachmentParameterivEXT GLEW_GET_FUN(__glewGetFramebufferAttachmentParameterivEXT) GLEW_FUN_EXPORT PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC __glewGetFramebufferAttachmentParameterivEXT typedef void (GLAPIENTRY * PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLenum target, GLenum attachment, GLenum pname, GLint* params)
glGetRenderbufferParameterivExt(int target, int pname, Pointer<Int32> params) → void
define glGetRenderbufferParameterivEXT GLEW_GET_FUN(__glewGetRenderbufferParameterivEXT) GLEW_FUN_EXPORT PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC __glewGetRenderbufferParameterivEXT typedef void (GLAPIENTRY * PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint* params)
glIsFramebufferExt(int framebuffer) int
define glIsFramebufferEXT GLEW_GET_FUN(__glewIsFramebufferEXT) GLEW_FUN_EXPORT PFNGLISFRAMEBUFFEREXTPROC __glewIsFramebufferEXT typedef GLboolean (GLAPIENTRY * PFNGLISFRAMEBUFFEREXTPROC) (GLuint framebuffer)
glIsRenderbufferExt(int renderbuffer) int
define glIsRenderbufferEXT GLEW_GET_FUN(__glewIsRenderbufferEXT) GLEW_FUN_EXPORT PFNGLISRENDERBUFFEREXTPROC __glewIsRenderbufferEXT typedef GLboolean (GLAPIENTRY * PFNGLISRENDERBUFFEREXTPROC) (GLuint renderbuffer)
glRenderbufferStorageExt(int target, int internalformat, int width, int height) → void
define glRenderbufferStorageEXT GLEW_GET_FUN(__glewRenderbufferStorageEXT) GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEEXTPROC __glewRenderbufferStorageEXT typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height)