glDrawArraysInstancedBaseInstanceExt function

void glDrawArraysInstancedBaseInstanceExt(
  1. int mode,
  2. int first,
  3. int count,
  4. int instancecount,
  5. int baseinstance,
)
define glDrawArraysInstancedBaseInstanceEXT GLEW_GET_FUN(__glewDrawArraysInstancedBaseInstanceEXT)
GLEW_FUN_EXPORT PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEEXTPROC __glewDrawArraysInstancedBaseInstanceEXT
typedef void (GLAPIENTRY * PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEEXTPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance)

Implementation

void glDrawArraysInstancedBaseInstanceExt(
    int mode, int first, int count, int instancecount, int baseinstance) {
  final glDrawArraysInstancedBaseInstanceExtAsFunction =
      _glDrawArraysInstancedBaseInstanceExt
          .cast<
              NativeFunction<
                  Void Function(Uint32 mode, Int32 first, Uint32 count,
                      Uint32 instancecount, Uint32 baseinstance)>>()
          .asFunction<
              void Function(int mode, int first, int count, int instancecount,
                  int baseinstance)>();
  return glDrawArraysInstancedBaseInstanceExtAsFunction(
      mode, first, count, instancecount, baseinstance);
}