glIsObjectBufferAti function

int glIsObjectBufferAti(
  1. int buffer
)
define glIsObjectBufferATI GLEW_GET_FUN(__glewIsObjectBufferATI)
GLEW_FUN_EXPORT PFNGLISOBJECTBUFFERATIPROC __glewIsObjectBufferATI
typedef GLboolean (GLAPIENTRY * PFNGLISOBJECTBUFFERATIPROC) (GLuint buffer)

Implementation

int glIsObjectBufferAti(int buffer) {
  final glIsObjectBufferAtiAsFunction = _glIsObjectBufferAti
      .cast<NativeFunction<Uint8 Function(Uint32 buffer)>>()
      .asFunction<int Function(int buffer)>();
  return glIsObjectBufferAtiAsFunction(buffer);
}