glGetArrayObjectivAti function
define glGetArrayObjectivATI GLEW_GET_FUN(__glewGetArrayObjectivATI)
GLEW_FUN_EXPORT PFNGLGETARRAYOBJECTIVATIPROC __glewGetArrayObjectivATI
typedef void (GLAPIENTRY * PFNGLGETARRAYOBJECTIVATIPROC) (GLenum array, GLenum pname, GLint* params)
Implementation
void glGetArrayObjectivAti(int array, int pname, Pointer<Int32> params) {
final glGetArrayObjectivAtiAsFunction = _glGetArrayObjectivAti
.cast<
NativeFunction<
Void Function(
Uint32 array, Uint32 pname, Pointer<Int32> params)>>()
.asFunction<void Function(int array, int pname, Pointer<Int32> params)>();
return glGetArrayObjectivAtiAsFunction(array, pname, params);
}