glGetArrayObjectfvAti function

void glGetArrayObjectfvAti(
  1. int array,
  2. int pname,
  3. Pointer<Float> params
)
define glGetArrayObjectfvATI GLEW_GET_FUN(__glewGetArrayObjectfvATI)
GLEW_FUN_EXPORT PFNGLGETARRAYOBJECTFVATIPROC __glewGetArrayObjectfvATI
typedef void (GLAPIENTRY * PFNGLGETARRAYOBJECTFVATIPROC) (GLenum array, GLenum pname, GLfloat* params)

Implementation

void glGetArrayObjectfvAti(int array, int pname, Pointer<Float> params) {
  final glGetArrayObjectfvAtiAsFunction = _glGetArrayObjectfvAti
      .cast<
          NativeFunction<
              Void Function(
                  Uint32 array, Uint32 pname, Pointer<Float> params)>>()
      .asFunction<void Function(int array, int pname, Pointer<Float> params)>();
  return glGetArrayObjectfvAtiAsFunction(array, pname, params);
}