glTextureBufferRangeExt function
void
glTextureBufferRangeExt()
define glTextureBufferRangeEXT GLEW_GET_FUN(__glewTextureBufferRangeEXT)
GLEW_FUN_EXPORT PFNGLTEXTUREBUFFERRANGEEXTPROC __glewTextureBufferRangeEXT
typedef void (GLAPIENTRY * PFNGLTEXTUREBUFFERRANGEEXTPROC) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size)
Implementation
void glTextureBufferRangeExt(int texture, int target, int internalformat,
int buffer, int offset, int size) {
final glTextureBufferRangeExtAsFunction = _glTextureBufferRangeExt
.cast<
NativeFunction<
Void Function(
Uint32 texture,
Uint32 target,
Uint32 internalformat,
Uint32 buffer,
Uint64 offset,
Uint64 size)>>()
.asFunction<
void Function(int texture, int target, int internalformat, int buffer,
int offset, int size)>();
return glTextureBufferRangeExtAsFunction(
texture, target, internalformat, buffer, offset, size);
}