glGetRenderbufferParameteriv function

void glGetRenderbufferParameteriv(
  1. int target,
  2. int pname,
  3. Pointer<Int32> params
)
define glGetRenderbufferParameteriv GLEW_GET_FUN(__glewGetRenderbufferParameteriv)
GLEW_FUN_EXPORT PFNGLGETRENDERBUFFERPARAMETERIVPROC __glewGetRenderbufferParameteriv
typedef void (GLAPIENTRY * PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint* params)

Implementation

void glGetRenderbufferParameteriv(
    int target, int pname, Pointer<Int32> params) {
  final glGetRenderbufferParameterivAsFunction = _glGetRenderbufferParameteriv
      .cast<
          NativeFunction<
              Void Function(
                  Uint32 target, Uint32 pname, Pointer<Int32> params)>>()
      .asFunction<
          void Function(int target, int pname, Pointer<Int32> params)>();
  return glGetRenderbufferParameterivAsFunction(target, pname, params);
}