glew/generated/lib_glad/lib_glad_arb_framebuffer_object
library
Functions
-
glBindFramebuffer(int target, int framebuffer)
→ void
-
define glBindFramebuffer GLEW_GET_FUN(__glewBindFramebuffer)
GLEW_FUN_EXPORT PFNGLBINDFRAMEBUFFERPROC __glewBindFramebuffer
typedef void (GLAPIENTRY * PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer)
-
glBindRenderbuffer(int target, int renderbuffer)
→ void
-
define glBindRenderbuffer GLEW_GET_FUN(__glewBindRenderbuffer)
GLEW_FUN_EXPORT PFNGLBINDRENDERBUFFERPROC __glewBindRenderbuffer
typedef void (GLAPIENTRY * PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer)
-
glBlitFramebuffer(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter)
→ void
-
define glBlitFramebuffer GLEW_GET_FUN(__glewBlitFramebuffer)
GLEW_FUN_EXPORT PFNGLBLITFRAMEBUFFERPROC __glewBlitFramebuffer
typedef void (GLAPIENTRY * PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
-
glCheckFramebufferStatus(int target)
→ int
-
define glCheckFramebufferStatus GLEW_GET_FUN(__glewCheckFramebufferStatus)
GLEW_FUN_EXPORT PFNGLCHECKFRAMEBUFFERSTATUSPROC __glewCheckFramebufferStatus
typedef GLenum (GLAPIENTRY * PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target)
-
glDeleteFramebuffers(int n, Pointer<Uint32> framebuffers)
→ void
-
define glDeleteFramebuffers GLEW_GET_FUN(__glewDeleteFramebuffers)
GLEW_FUN_EXPORT PFNGLDELETEFRAMEBUFFERSPROC __glewDeleteFramebuffers
typedef void (GLAPIENTRY * PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint* framebuffers)
-
glDeleteRenderbuffers(int n, Pointer<Uint32> renderbuffers)
→ void
-
define glDeleteRenderbuffers GLEW_GET_FUN(__glewDeleteRenderbuffers)
GLEW_FUN_EXPORT PFNGLDELETERENDERBUFFERSPROC __glewDeleteRenderbuffers
typedef void (GLAPIENTRY * PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint* renderbuffers)
-
glFramebufferRenderbuffer(int target, int attachment, int renderbuffertarget, int renderbuffer)
→ void
-
define glFramebufferRenderbuffer GLEW_GET_FUN(__glewFramebufferRenderbuffer)
GLEW_FUN_EXPORT PFNGLFRAMEBUFFERRENDERBUFFERPROC __glewFramebufferRenderbuffer
typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
-
glFramebufferTexture1D(int target, int attachment, int textarget, int texture, int level)
→ void
-
define glFramebufferTexture1D GLEW_GET_FUN(__glewFramebufferTexture1D)
GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE1DPROC __glewFramebufferTexture1D
typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE1DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
-
glFramebufferTexture2D(int target, int attachment, int textarget, int texture, int level)
→ void
-
define glFramebufferTexture2D GLEW_GET_FUN(__glewFramebufferTexture2D)
GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE2DPROC __glewFramebufferTexture2D
typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
-
glFramebufferTexture3D(int target, int attachment, int textarget, int texture, int level, int layer)
→ void
-
define glFramebufferTexture3D GLEW_GET_FUN(__glewFramebufferTexture3D)
GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE3DPROC __glewFramebufferTexture3D
typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE3DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint layer)
-
glFramebufferTextureLayer(int target, int attachment, int texture, int level, int layer)
→ void
-
define glFramebufferTextureLayer GLEW_GET_FUN(__glewFramebufferTextureLayer)
GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURELAYERPROC __glewFramebufferTextureLayer
typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target,GLenum attachment, GLuint texture,GLint level,GLint layer)
-
glGenerateMipmap(int target)
→ void
-
define glGenerateMipmap GLEW_GET_FUN(__glewGenerateMipmap)
GLEW_FUN_EXPORT PFNGLGENERATEMIPMAPPROC __glewGenerateMipmap
typedef void (GLAPIENTRY * PFNGLGENERATEMIPMAPPROC) (GLenum target)
-
glGenFramebuffers(int n, Pointer<Uint32> framebuffers)
→ void
-
define glGenFramebuffers GLEW_GET_FUN(__glewGenFramebuffers)
GLEW_FUN_EXPORT PFNGLGENFRAMEBUFFERSPROC __glewGenFramebuffers
typedef void (GLAPIENTRY * PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint* framebuffers)
-
glGenRenderbuffers(int n, Pointer<Uint32> renderbuffers)
→ void
-
define glGenRenderbuffers GLEW_GET_FUN(__glewGenRenderbuffers)
GLEW_FUN_EXPORT PFNGLGENRENDERBUFFERSPROC __glewGenRenderbuffers
typedef void (GLAPIENTRY * PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint* renderbuffers)
-
glGetFramebufferAttachmentParameteriv(int target, int attachment, int pname, Pointer<Int32> params)
→ void
-
define glGetFramebufferAttachmentParameteriv GLEW_GET_FUN(__glewGetFramebufferAttachmentParameteriv)
GLEW_FUN_EXPORT PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC __glewGetFramebufferAttachmentParameteriv
typedef void (GLAPIENTRY * PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint* params)
-
glGetRenderbufferParameteriv(int target, int pname, Pointer<Int32> params)
→ void
-
define glGetRenderbufferParameteriv GLEW_GET_FUN(__glewGetRenderbufferParameteriv)
GLEW_FUN_EXPORT PFNGLGETRENDERBUFFERPARAMETERIVPROC __glewGetRenderbufferParameteriv
typedef void (GLAPIENTRY * PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint* params)
-
glIsFramebuffer(int framebuffer)
→ int
-
define glIsFramebuffer GLEW_GET_FUN(__glewIsFramebuffer)
GLEW_FUN_EXPORT PFNGLISFRAMEBUFFERPROC __glewIsFramebuffer
typedef GLboolean (GLAPIENTRY * PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer)
-
glIsRenderbuffer(int renderbuffer)
→ int
-
define glIsRenderbuffer GLEW_GET_FUN(__glewIsRenderbuffer)
GLEW_FUN_EXPORT PFNGLISRENDERBUFFERPROC __glewIsRenderbuffer
typedef GLboolean (GLAPIENTRY * PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer)
-
glRenderbufferStorage(int target, int internalformat, int width, int height)
→ void
-
define glRenderbufferStorage GLEW_GET_FUN(__glewRenderbufferStorage)
GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEPROC __glewRenderbufferStorage
typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
-
glRenderbufferStorageMultisample(int target, int samples, int internalformat, int width, int height)
→ void
-
define glRenderbufferStorageMultisample GLEW_GET_FUN(__glewRenderbufferStorageMultisample)
GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC __glewRenderbufferStorageMultisample
typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)