glGetQueryivAngle function

void glGetQueryivAngle(
  1. int target,
  2. int pname,
  3. Pointer<Int32> params
)
define glGetQueryivANGLE GLEW_GET_FUN(__glewGetQueryivANGLE)
GLEW_FUN_EXPORT PFNGLGETQUERYIVANGLEPROC __glewGetQueryivANGLE
typedef void (GLAPIENTRY * PFNGLGETQUERYIVANGLEPROC) (GLenum target, GLenum pname, GLint* params)

Implementation

void glGetQueryivAngle(int target, int pname, Pointer<Int32> params) {
  final glGetQueryivAngleAsFunction = _glGetQueryivAngle
      .cast<
          NativeFunction<
              Void Function(
                  Uint32 target, Uint32 pname, Pointer<Int32> params)>>()
      .asFunction<
          void Function(int target, int pname, Pointer<Int32> params)>();
  return glGetQueryivAngleAsFunction(target, pname, params);
}