glGetQueryObjectui64vAngle function

void glGetQueryObjectui64vAngle(
  1. int id,
  2. int pname,
  3. Pointer<Uint64> params
)
define glGetQueryObjectui64vANGLE GLEW_GET_FUN(__glewGetQueryObjectui64vANGLE)
GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUI64VANGLEPROC __glewGetQueryObjectui64vANGLE
typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTUI64VANGLEPROC) (GLuint id, GLenum pname, GLuint64* params)

Implementation

void glGetQueryObjectui64vAngle(int id, int pname, Pointer<Uint64> params) {
  final glGetQueryObjectui64vAngleAsFunction = _glGetQueryObjectui64vAngle
      .cast<
          NativeFunction<
              Void Function(Uint32 id, Uint32 pname, Pointer<Uint64> params)>>()
      .asFunction<void Function(int id, int pname, Pointer<Uint64> params)>();
  return glGetQueryObjectui64vAngleAsFunction(id, pname, params);
}