glMultiDrawArraysIndirectCount function
void
glMultiDrawArraysIndirectCount()
define glMultiDrawArraysIndirectCount GLEW_GET_FUN(__glewMultiDrawArraysIndirectCount)
GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC __glewMultiDrawArraysIndirectCount
typedef void (GLAPIENTRY * PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC) (GLenum mode, const GLvoid *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride)
Implementation
void glMultiDrawArraysIndirectCount(int mode, Pointer<Void> indirect,
int drawcount, int maxdrawcount, int stride) {
final glMultiDrawArraysIndirectCountAsFunction =
_glMultiDrawArraysIndirectCount
.cast<
NativeFunction<
Void Function(Uint32 mode, Pointer<Void> indirect,
Uint64 drawcount, Uint32 maxdrawcount, Uint32 stride)>>()
.asFunction<
void Function(int mode, Pointer<Void> indirect, int drawcount,
int maxdrawcount, int stride)>();
return glMultiDrawArraysIndirectCountAsFunction(
mode, indirect, drawcount, maxdrawcount, stride);
}