glClearBufferfi function
void
glClearBufferfi(
- int buffer,
- int drawBuffer,
- double depth,
- int stencil,
)
define glClearBufferfi GLEW_GET_FUN(__glewClearBufferfi)
GLEW_FUN_EXPORT PFNGLCLEARBUFFERFIPROC __glewClearBufferfi
typedef void (GLAPIENTRY * PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawBuffer, GLfloat depth, GLint stencil)
Implementation
void glClearBufferfi(int buffer, int drawBuffer, double depth, int stencil) {
final glClearBufferfiAsFunction = _glClearBufferfi
.cast<
NativeFunction<
Void Function(Uint32 buffer, Int32 drawBuffer, Float depth,
Int32 stencil)>>()
.asFunction<
void Function(
int buffer, int drawBuffer, double depth, int stencil)>();
return glClearBufferfiAsFunction(buffer, drawBuffer, depth, stencil);
}