glUniformMatrix3x4fv function
define glUniformMatrix3x4fv GLEW_GET_FUN(__glewUniformMatrix3x4fv)
GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3X4FVPROC __glewUniformMatrix3x4fv
typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
Implementation
void glUniformMatrix3x4fv(
int location, int count, int transpose, Pointer<Float> value) {
final glUniformMatrix3x4fvAsFunction = _glUniformMatrix3x4fv
.cast<
NativeFunction<
Void Function(Int32 location, Uint32 count, Uint8 transpose,
Pointer<Float> value)>>()
.asFunction<
void Function(
int location, int count, int transpose, Pointer<Float> value)>();
return glUniformMatrix3x4fvAsFunction(location, count, transpose, value);
}