glew/generated/lib_glad/lib_glad_version_2_1
library
Functions
-
glUniformMatrix2x3fv(int location, int count, int transpose, Pointer<Float> value)
→ void
-
define glUniformMatrix2x3fv GLEW_GET_FUN(__glewUniformMatrix2x3fv)
GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2X3FVPROC __glewUniformMatrix2x3fv
typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
-
glUniformMatrix2x4fv(int location, int count, int transpose, Pointer<Float> value)
→ void
-
define glUniformMatrix2x4fv GLEW_GET_FUN(__glewUniformMatrix2x4fv)
GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2X4FVPROC __glewUniformMatrix2x4fv
typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
-
glUniformMatrix3x2fv(int location, int count, int transpose, Pointer<Float> value)
→ void
-
define glUniformMatrix3x2fv GLEW_GET_FUN(__glewUniformMatrix3x2fv)
GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3X2FVPROC __glewUniformMatrix3x2fv
typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
-
glUniformMatrix3x4fv(int location, int count, int transpose, Pointer<Float> value)
→ void
-
define glUniformMatrix3x4fv GLEW_GET_FUN(__glewUniformMatrix3x4fv)
GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3X4FVPROC __glewUniformMatrix3x4fv
typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
-
glUniformMatrix4x2fv(int location, int count, int transpose, Pointer<Float> value)
→ void
-
define glUniformMatrix4x2fv GLEW_GET_FUN(__glewUniformMatrix4x2fv)
GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4X2FVPROC __glewUniformMatrix4x2fv
typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
-
glUniformMatrix4x3fv(int location, int count, int transpose, Pointer<Float> value)
→ void
-
define glUniformMatrix4x3fv GLEW_GET_FUN(__glewUniformMatrix4x3fv)
GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4X3FVPROC __glewUniformMatrix4x3fv
typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)