glew/generated/lib_glad/lib_glad_version_2_1 library

Functions

glUniformMatrix2x3fv(int location, int count, int transpose, Pointer<Float> value) → void
define glUniformMatrix2x3fv GLEW_GET_FUN(__glewUniformMatrix2x3fv) GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2X3FVPROC __glewUniformMatrix2x3fv typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
glUniformMatrix2x4fv(int location, int count, int transpose, Pointer<Float> value) → void
define glUniformMatrix2x4fv GLEW_GET_FUN(__glewUniformMatrix2x4fv) GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2X4FVPROC __glewUniformMatrix2x4fv typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
glUniformMatrix3x2fv(int location, int count, int transpose, Pointer<Float> value) → void
define glUniformMatrix3x2fv GLEW_GET_FUN(__glewUniformMatrix3x2fv) GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3X2FVPROC __glewUniformMatrix3x2fv typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
glUniformMatrix3x4fv(int location, int count, int transpose, Pointer<Float> value) → void
define glUniformMatrix3x4fv GLEW_GET_FUN(__glewUniformMatrix3x4fv) GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3X4FVPROC __glewUniformMatrix3x4fv typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
glUniformMatrix4x2fv(int location, int count, int transpose, Pointer<Float> value) → void
define glUniformMatrix4x2fv GLEW_GET_FUN(__glewUniformMatrix4x2fv) GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4X2FVPROC __glewUniformMatrix4x2fv typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
glUniformMatrix4x3fv(int location, int count, int transpose, Pointer<Float> value) → void
define glUniformMatrix4x3fv GLEW_GET_FUN(__glewUniformMatrix4x3fv) GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4X3FVPROC __glewUniformMatrix4x3fv typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)